Columbia Engineering Faculty Speaker Series Returns with a Look at Accessible Video Gaming
Columbia Engineering welcomed staff for the return of its Faculty Speaker Series, an initiative presented in partnership with Engineering Community Engagement that offers staff an opportunity to connect with faculty and explore the exciting research, innovation, and discoveries happening across the School.
The series kicked off with Playing Blind: Making Video Games Equivalently Accessible, presented by Brian A. Smith, associate professor of computer science and director of Columbia's Computer-Enabled Abilities Laboratory (CEAL). Professor Smith shared how his research is helping make popular video games accessible to blind players through innovative sound-based technology, demonstrating how inclusive design can transform gaming experiences and expand accessibility for everyone.
Held in Mudd 1127, the event provided an opportunity for staff to step away from their daily responsibilities, engage directly with Columbia Engineering faculty, and gain insight into the innovative research and discoveries taking place across the School.